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Subnautica early access warning main menu
Subnautica early access warning main menu





subnautica early access warning main menu subnautica early access warning main menu

Initialize engine version: 2019.4.9f1 (0)

subnautica early access warning main menu

Mono config path = '/Volumes/SSD1/SteamLibrary/steamapps/common/SubnauticaZero/SubnauticaZero.app/Contents/MonoBleedingEdge/etc' Mono path = '/Volumes/SSD1/SteamLibrary/steamapps/common/SubnauticaZero/SubnauticaZero.app/Contents/Resources/Data/Managed' Setting up 2 worker threads for Enlighten. Unloading 4 Unused Serialized files (Serialized files now loaded: 10)ĪutomatedProfiler CommandLineArguments: E:\SteamLibrary\steamapps\common\SubnauticaZero\SubnauticaZero.exe -silent-crashes -vrmode none Renderer: NVIDIA GeForce 820M (ID=0x1140) Discovering subsystems at path E:/SteamLibrary/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems Mono config path = 'E:/SteamLibrary/steamapps/common/SubnauticaZero/MonoBleedingEdge/etc' Mono path = 'E:/SteamLibrary/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Managed' It seems latest stable patch has links to files that are trying to find something that isn't there because they are hard links rather than relative like they used to be. Setting up 6 worker threads for Enlighten.Īdding my own log to this as I am also getting this issue. Material doesn't have a texture property '_MainTex'ĪddressablesUtility.LoadSceneAsync loading scene: MenuEnvironment in mode Additive Unloading 10 unused Assets to reduce memory usage. Object reference not set to an instance of an object Unloading 4 Unused Serialized files (Serialized files now loaded: 9)ĪutomatedProfiler CommandLineArguments: E:\Program Files (x86)\Steam\steamapps\common\SubnauticaZero\SubnauticaZero.exe -silent-crashes -vrmode noneĭontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/ Line: 35) This message has been deprecated and will be removed in a later version of Unity.Īdd a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completedĭ3D11 device created for Microsoft Media Foundation video decoding.ĪddressablesUtility.LoadSceneAsync loading scene: StartScreen in mode Single OnLevelWasLoaded was found on OVRScreenFade Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) GfxDevice: creating device client threaded=1 Discovering subsystems at path E:/Program Files (x86)/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems Mono config path = 'E:/Program Files (x86)/Steam/steamapps/common/SubnauticaZero/MonoBleedingEdge/etc' Mono path = 'E:/Program Files (x86)/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Managed'







Subnautica early access warning main menu